Archive for the ‘Digital’ Category

Utility: it’s the new creativity

15th October 2010

Ten years ago my business partner and I were pitching against each other. Chris and I weren’t partners then, we were competitors.

The clients liked my creative approach, (‘elegant simplicity’ they said). But they were equally impressed by Chris’s commercial thinking. So, in what is still an unusual display of client insight, they suggested awarding the job to both of us, provided we could work together.

We’ve been business partners ever since and the same logic of our respective approaches has prevailed: elegant simplicity allied to commercial thinking. In fact the combination has become stronger.

Over the last ten years, digital has evolved, as has our thinking, but the fundamentals of design simplicity have become even more salient. The world is more technologically complicated now than ever before and as a result people appreciate designs that make their life simpler. The menu structure on my television baffles me. Why? We all want technology, we all understand that it can help, but we’re often frustrated by the time and emotional investment in dealing with it.

The effect of simplicity is to make things look effortless or inevitable. What irony, then, to discover how hard it is to achieve. But let’s not confuse simplicity with arbitrarily removing stuff or minimalism. Giles Colborne’s Simple and Usable (recommended reading by the way) sums it up with a quote:

“Simplicity does not mean want or poverty. It does not mean the absence of any decor, or absolute nudity. It only means that the decor should belong intimately to the design proper, and that anything foreign to it should be taken away.”
Paul Jacques Grillo, Form, Function and Design

Digital tools or apps are (or, at least, should be) the inevitable consequence of a world dominated by complexity. Complexity creates only confusion or, worse, anxiety. There are expert users to whom such complexity appeals, but most people crave simplicity.

Apps force brands to focus on the utility aspect of their marketing. How easy is it for the customer to use? It’s revealing that people who experience brands in this way demonstrate a clear preference for them. You were useful, you helped them solve a problem. You were part of the solution, instead of the problem. That works better than just communicating a simple (simplistic) message.

When starting a digital project, we often invite a broad team of people with different skills to ruminate upon the brief. People from disciplines such as information architecture, user experience, user interface and graphic design, copywriting, back end and front end code, search, data, to name just a few. Everyone looks at the problem through an individual lens. It surprises me how frequently one very important consideration is omitted.

‘What’s the point?’

I’m not trying to be existential, just clear. What do we want the user to do or get out of the experience?

Let me give you a couple of examples:

Google
Remember search engines before Google? They called them portals and you could check weather, stocks, shares… all stuff THEY wanted you to do or see. Then Google came along with a solitary search box. That was it. They got it. That was as much choice as a person could need. Where the web offers way too much choice, Google understood the power of simple utility.

Apple
Their user interface (UI) design is so intuitive you barely need a manual. The iPhone is a wonderful example of industrial design. The actual object only has four physical buttons. The real beauty of its design lies in the UI.

You might be thinking ‘yeah, but that’s not creativity.’ I disagree. Both these examples have something in common. Simplicity and utility. Google and Apple understood the point of the project, what people wanted from it; then they designed something innovative, removing anything that didn’t contribute to its primary function. The result is creative – even, in the eyes of most users, beautiful.

Don’t get me wrong, pure play, passive enjoyment or entertaining stuff can stir emotions, a powerful marketing tool for sure but, ultimately, they’re transient. Providing utility connects a brand in an emotional way because you are helping someone achieve something, contributing to lives in a constructive way and removing some of the burden of increasingly complex lives. What an irresistible association for a brand.

For me, the really creative, hardworking and profitable digital work is based on a useful idea, simply executed.

Consumers want purpose-inspired brands, claims Publicis Worldwide COO

13th October 2010

Richard Pinder makes a really good point about consumers in his article in Campaignlive:
“A world where we think it’s just about producing stuff and selling stuff is a world that will rapidly find the wheels coming off as the next generation comes through and says ‘I don’t need more handbags, more this, more that, I don’t aspire to having double what my parents had because they have too much anyway’.”

Pinder added that in articulating their clients’ messages agencies need to focus on the idea of utility to the consumer.

“You really have to be looking at how we are going to build content that people are going to want to interact with and not just feel is disposable and transient, forgettable.
How many ads have you seen that are forgettable in the last 24 hours?

“Anything that is transient and here today gone tomorrow is rejected by the consumer these days. They don’t want to know. They want to know what’s behind what you’re doing.

“If we want customers to care about our ads and our communications we’ve got to make them have utility.”

Personally, I think this is a man 3Sixty could or should work with. Chapeau sir.

What will make peoples lives just a little bit better?

24th August 2010

Found this post on Hugh Garys’ site (which I really like). The idea that little things make a big difference chimes nicely with how we feel at 3Sixty.

Time magazine reinvents the magazine

11th June 2010

The already impressive TIme magazine designed for tablets is improving. If I were a magazine editor I’d be very excited right now.

3Sixty creative day

21st April 2010

We’re running a bit of an experiment today at 3Sixty….our first ‘creative day’ run by Patrick Collister (who has been working with Jon as a mentor since last summer).

Back in November 2009 Jermey Bullmore wrote in Cmapaign:

The successful agencies will be those that recognise that departments remain necessary for recruitment, training and craft morale; but that great campaigns are never created by a process of baton-passing between departments, but emerge from small groups of clever and inventive people who respect each other almost as much as they respect themselves.

At 3Sixty we do our level best to follow Jeremy’s advice and where possible get everyone – including the developers! – involved in the generation of ideas for our clients.

The thinking behind today is to get better at working as a creative team across disciplines.

The plan is to split into two teams and work on two or three briefs, with the day interspersed with some inspiration from Patrick on creative thinking. At the end of the day the teams will present back their ideas.

Day 1 at SXSW

12th March 2010

Apologies for the low quality video guys. We’ll fix that on subsequent vlods!

What is the future shape of media?

22nd February 2010

Speakers at the forthcoming Changing Media Summit give their predictions. I particularly agreed with the comment by Philip Orwell Partner venturethree

I’m convinced that more and more people will pay directly for what they really want. So my mood is violently anti-ads and buoyantly pro-subscription. The only way to be sustainable is to have great content and an easy way for people to get it, all delivered via a brand that lets you go deeper and further, if you want to.

Brands need to add value

19th January 2010

Brands are slowly waking up to what digital gurus have been banging on about for more than 15 years i.e. brands need to provide compelling reasons for customers to interact with them online. Re-purposing content designed to work in other media rarely cuts the mustard.

The iPhone app phenomenon seems to have been the major catalyst. John Bell from Ogilivy PR latest blog looks at a few recent examples.

Serve, Shrink, Simplify

15th December 2009

Pete Blackshaw, exec VP of Nielsen Online Digital Strategic Services, has written an excellent article for AdAge in which he talks about the three words he thinks marketers should focus on in 2010 – Serve, Shrink and Simplify. It’s well worth reading the full article, but if you don’t have time, here’s a quick precis:

Serve – “Service is the new marketing. Serving trumps selling.”  The word of mouth effect of social media will spread the word if your brand provides top quality service…and will do the same, only amplified, if your service stinks.

Shrink – “Our screens are shrinking – big time….We need to rethink design. We need to cut the clutter. We need to obsess on the power of “icons” with the compulsiveness of a Steve Jobs or an airline safety card designer. We need to translate “everything-but-the-kitchen-sink” brand websites into two-inch screens.”

Simplify - Simplicity is one of the things we bang on about at 3Sixty and Pete Blackshaw agrees: “we’ll never win on either the “serve” or “shrink” principles unless we really simplify.” things for consumers.

Furry business cards and Guy Fawkes night.

10th November 2009

I’d like to say the night started off with a bang! Fortunately it was just another night with The Bristol Creative Directors Network. A round table with 10 Bristol creatives enjoying a fabulous meal at Goldbrick House in the company of Chris Arnold.

For those not familiar with Chris, he was Integrated Creative Director of Saatchi & Saatchi before setting up FEEL, which merged with Ron Leagas’ agency to form BLAC. In 2009 Chris started the world’s first independent creative department, a social enterprise and talent incubator all in one – Creative Orchestra

Chris is author of the newly published book, Ethical Marketing

Chris gave us real insight regarding his not for profit agency model and how a democratic voting system gives staff a sense of ownership. From choosing the type of business to go for; all the way through to which creative routes to present.

Interestingly, the business model includes exchanging fee for a percentage of the revenue. There was a lot of discussion around this model, with Matt Golding from Rubberductions introducing a concept of fees based on a promise of specific results. In the event the campaign doesn’t achieve at least these, they offer a refund – now that’s putting your money where your mouth is! (I’m seeing Matt this week and hope to find out more, watch this space).

I think we all found the new model agency insight a real breath of fresh air and Chris’s views on ethical marketing, and in particular Co-Op V’s Tesco a real eye opener.

Much of the evening was also spent talking about how our industry still has a need for ‘big ideas’ but that  much of what we do digitally is finding innovative solutions to business problems. This posed the question for some, where does that leave the ‘Craft model’ of the more traditional agencies. At this point Chris introduced his furry backed business card.  Everyone oooh’d and ahhh’d, it would seem there’s a real sense of loss, even among the most digitally biased of us!

Many thanks to Chris Arnold, whose easy company and no holes barred industry insight made the evening slip by far too quickly.


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