I really enjoyed this slideshare on storytelling and advertising. This was presented by James Mitchell of BBH at the APG Battle of Big Thinking.
He’s only 24 – What have I been doing all my life?!
I really enjoyed this slideshare on storytelling and advertising. This was presented by James Mitchell of BBH at the APG Battle of Big Thinking.
He’s only 24 – What have I been doing all my life?!
Ten years ago my business partner and I were pitching against each other. Chris and I weren’t partners then, we were competitors.
The clients liked my creative approach, (‘elegant simplicity’ they said). But they were equally impressed by Chris’s commercial thinking. So, in what is still an unusual display of client insight, they suggested awarding the job to both of us, provided we could work together.
We’ve been business partners ever since and the same logic of our respective approaches has prevailed: elegant simplicity allied to commercial thinking. In fact the combination has become stronger.
Over the last ten years, digital has evolved, as has our thinking, but the fundamentals of design simplicity have become even more salient. The world is more technologically complicated now than ever before and as a result people appreciate designs that make their life simpler. The menu structure on my television baffles me. Why? We all want technology, we all understand that it can help, but we’re often frustrated by the time and emotional investment in dealing with it.
The effect of simplicity is to make things look effortless or inevitable. What irony, then, to discover how hard it is to achieve. But let’s not confuse simplicity with arbitrarily removing stuff or minimalism. Giles Colborne’s Simple and Usable (recommended reading by the way) sums it up with a quote:
“Simplicity does not mean want or poverty. It does not mean the absence of any decor, or absolute nudity. It only means that the decor should belong intimately to the design proper, and that anything foreign to it should be taken away.”
Paul Jacques Grillo, Form, Function and Design
Digital tools or apps are (or, at least, should be) the inevitable consequence of a world dominated by complexity. Complexity creates only confusion or, worse, anxiety. There are expert users to whom such complexity appeals, but most people crave simplicity.
Apps force brands to focus on the utility aspect of their marketing. How easy is it for the customer to use? It’s revealing that people who experience brands in this way demonstrate a clear preference for them. You were useful, you helped them solve a problem. You were part of the solution, instead of the problem. That works better than just communicating a simple (simplistic) message.
When starting a digital project, we often invite a broad team of people with different skills to ruminate upon the brief. People from disciplines such as information architecture, user experience, user interface and graphic design, copywriting, back end and front end code, search, data, to name just a few. Everyone looks at the problem through an individual lens. It surprises me how frequently one very important consideration is omitted.
‘What’s the point?’
I’m not trying to be existential, just clear. What do we want the user to do or get out of the experience?
Let me give you a couple of examples:
Google
Remember search engines before Google? They called them portals and you could check weather, stocks, shares… all stuff THEY wanted you to do or see. Then Google came along with a solitary search box. That was it. They got it. That was as much choice as a person could need. Where the web offers way too much choice, Google understood the power of simple utility.
Apple
Their user interface (UI) design is so intuitive you barely need a manual. The iPhone is a wonderful example of industrial design. The actual object only has four physical buttons. The real beauty of its design lies in the UI.
You might be thinking ‘yeah, but that’s not creativity.’ I disagree. Both these examples have something in common. Simplicity and utility. Google and Apple understood the point of the project, what people wanted from it; then they designed something innovative, removing anything that didn’t contribute to its primary function. The result is creative – even, in the eyes of most users, beautiful.
Don’t get me wrong, pure play, passive enjoyment or entertaining stuff can stir emotions, a powerful marketing tool for sure but, ultimately, they’re transient. Providing utility connects a brand in an emotional way because you are helping someone achieve something, contributing to lives in a constructive way and removing some of the burden of increasingly complex lives. What an irresistible association for a brand.
For me, the really creative, hardworking and profitable digital work is based on a useful idea, simply executed.
Richard Pinder makes a really good point about consumers in his article in Campaignlive:
“A world where we think it’s just about producing stuff and selling stuff is a world that will rapidly find the wheels coming off as the next generation comes through and says ‘I don’t need more handbags, more this, more that, I don’t aspire to having double what my parents had because they have too much anyway’.”
Pinder added that in articulating their clients’ messages agencies need to focus on the idea of utility to the consumer.
“You really have to be looking at how we are going to build content that people are going to want to interact with and not just feel is disposable and transient, forgettable.
How many ads have you seen that are forgettable in the last 24 hours?
“Anything that is transient and here today gone tomorrow is rejected by the consumer these days. They don’t want to know. They want to know what’s behind what you’re doing.
“If we want customers to care about our ads and our communications we’ve got to make them have utility.”
Personally, I think this is a man 3Sixty could or should work with. Chapeau sir.
Found this post on Hugh Garys’ site (which I really like). The idea that little things make a big difference chimes nicely with how we feel at 3Sixty.
We’re running a bit of an experiment today at 3Sixty….our first ‘creative day’ run by Patrick Collister (who has been working with Jon as a mentor since last summer).
Back in November 2009 Jermey Bullmore wrote in Cmapaign:
The successful agencies will be those that recognise that departments remain necessary for recruitment, training and craft morale; but that great campaigns are never created by a process of baton-passing between departments, but emerge from small groups of clever and inventive people who respect each other almost as much as they respect themselves.
At 3Sixty we do our level best to follow Jeremy’s advice and where possible get everyone – including the developers! – involved in the generation of ideas for our clients.
The thinking behind today is to get better at working as a creative team across disciplines.
The plan is to split into two teams and work on two or three briefs, with the day interspersed with some inspiration from Patrick on creative thinking. At the end of the day the teams will present back their ideas.
In order, here are Boyle’s ten steps to fix advertising:
1: Start Telling The Truth
2: Stop The Politics
3: Start Having Fun Again
4: Stop Overthinking Things
5: Start Doing Something
6: Stop The Incessant Research
7: Start Doing Good
8: Stop Banging On About Digital
9: Start Ups Again Please
10: Stop Using Animals In Commercials
Speakers at the forthcoming Changing Media Summit give their predictions. I particularly agreed with the comment by Philip Orwell Partner venturethree
I’m convinced that more and more people will pay directly for what they really want. So my mood is violently anti-ads and buoyantly pro-subscription. The only way to be sustainable is to have great content and an easy way for people to get it, all delivered via a brand that lets you go deeper and further, if you want to.
JWT do an annual forecast of trends. Many things reflect broader shifts they’ve been following.
Some interesting ones in there. Not sure about the shift towards wearing brighter colours. At least, not for me anyway!
The Bristol Creative Director’s Network met again a few days ago to welcome the Creative Director of St Luke’s, Al Young to a fine eating establishment in the heart of Clifton. A founding member of the infamous advertising agency and twice voted one of the UK’s ‘hottest’ Creative Directors by Campaign, Al certainly lived up to all our expectations. Over what was a very early Christmas dinner, Al shared some of his knowledge on how to get the most out of a creative team. Ironically, this was all in the week that Claire Beale wrote about ‘nuturing creative teams’ in her leader column.
There was a great body of creative’s from Bristol in attendance all from large network agencies, smaller independents or animation studios – Aardman of course. Many top lips were also sporting wild mexican ‘taches, thanks to what was the end of ‘Movember’. It felt like we were on the set of ‘Blazing Saddles’.
Aside from many funny anecdotes from his days in advertising, Al threw some interesting thoughts around the table, kicking off with a scene from The Wire which explained how as a leader, ‘its either about you or the work’. The important message out of this was how a creative team will naturally follow a CD’s behaviour so setting a great example, never taking all the credit and remaining positive is always crucial.
Each point that Al made was discussed at length around the group between courses – I say that as somehow we did manage to fit in time to eat and drink too. From the importance of spending time (‘up to 7 hours initially’) with an account director and planner to understand the brief correctly in the first instance to hiring people from all different walks of life (‘never hire your own image’) and dealing with difficult clients (‘its far better to sticking with it and finding a solution to the problem’).
These evenings are a great reminder how important it is to share experiences with like minded people. As Steve Jones, the Sex Pistols guitarist once said, ‘Punk is a state of mind, not a way of dress’ and the same could be said of being a creative. Thanks Al for a very enlightening and entertaining evening.