Archive for the ‘creative’ Category

Dan Phillips: Creative housing from reclaimed stuff

26th November 2010

Utility: it’s the new creativity

15th October 2010

Ten years ago my business partner and I were pitching against each other. Chris and I weren’t partners then, we were competitors.

The clients liked my creative approach, (‘elegant simplicity’ they said). But they were equally impressed by Chris’s commercial thinking. So, in what is still an unusual display of client insight, they suggested awarding the job to both of us, provided we could work together.

We’ve been business partners ever since and the same logic of our respective approaches has prevailed: elegant simplicity allied to commercial thinking. In fact the combination has become stronger.

Over the last ten years, digital has evolved, as has our thinking, but the fundamentals of design simplicity have become even more salient. The world is more technologically complicated now than ever before and as a result people appreciate designs that make their life simpler. The menu structure on my television baffles me. Why? We all want technology, we all understand that it can help, but we’re often frustrated by the time and emotional investment in dealing with it.

The effect of simplicity is to make things look effortless or inevitable. What irony, then, to discover how hard it is to achieve. But let’s not confuse simplicity with arbitrarily removing stuff or minimalism. Giles Colborne’s Simple and Usable (recommended reading by the way) sums it up with a quote:

“Simplicity does not mean want or poverty. It does not mean the absence of any decor, or absolute nudity. It only means that the decor should belong intimately to the design proper, and that anything foreign to it should be taken away.”
Paul Jacques Grillo, Form, Function and Design

Digital tools or apps are (or, at least, should be) the inevitable consequence of a world dominated by complexity. Complexity creates only confusion or, worse, anxiety. There are expert users to whom such complexity appeals, but most people crave simplicity.

Apps force brands to focus on the utility aspect of their marketing. How easy is it for the customer to use? It’s revealing that people who experience brands in this way demonstrate a clear preference for them. You were useful, you helped them solve a problem. You were part of the solution, instead of the problem. That works better than just communicating a simple (simplistic) message.

When starting a digital project, we often invite a broad team of people with different skills to ruminate upon the brief. People from disciplines such as information architecture, user experience, user interface and graphic design, copywriting, back end and front end code, search, data, to name just a few. Everyone looks at the problem through an individual lens. It surprises me how frequently one very important consideration is omitted.

‘What’s the point?’

I’m not trying to be existential, just clear. What do we want the user to do or get out of the experience?

Let me give you a couple of examples:

Google
Remember search engines before Google? They called them portals and you could check weather, stocks, shares… all stuff THEY wanted you to do or see. Then Google came along with a solitary search box. That was it. They got it. That was as much choice as a person could need. Where the web offers way too much choice, Google understood the power of simple utility.

Apple
Their user interface (UI) design is so intuitive you barely need a manual. The iPhone is a wonderful example of industrial design. The actual object only has four physical buttons. The real beauty of its design lies in the UI.

You might be thinking ‘yeah, but that’s not creativity.’ I disagree. Both these examples have something in common. Simplicity and utility. Google and Apple understood the point of the project, what people wanted from it; then they designed something innovative, removing anything that didn’t contribute to its primary function. The result is creative – even, in the eyes of most users, beautiful.

Don’t get me wrong, pure play, passive enjoyment or entertaining stuff can stir emotions, a powerful marketing tool for sure but, ultimately, they’re transient. Providing utility connects a brand in an emotional way because you are helping someone achieve something, contributing to lives in a constructive way and removing some of the burden of increasingly complex lives. What an irresistible association for a brand.

For me, the really creative, hardworking and profitable digital work is based on a useful idea, simply executed.

Sports Illustrated Magazine – HTML5

20th May 2010

A collaboration between TWF, Google, and SI for the Google I/O 2010 Keynote Presentation. This is very exciting.

ACDC Vs Iron Man 2 – Architectural Projection Mapping on Rochester Castle

6th May 2010

On the site of a thousand years of violent history, ACDC were pitted against Iron Man in a ground breaking architectural projection mapping project. The front facade of the Great Keep at Rochester Castle, was brought to life using the latest in 3D animation techniques. This onslaught of the senses, saw the castle confront it’s ultimate challenge. Warping, morphing, spewing and collapsing before the audiences eyes. Let there be rock!

3Sixty creative day

21st April 2010

We’re running a bit of an experiment today at 3Sixty….our first ‘creative day’ run by Patrick Collister (who has been working with Jon as a mentor since last summer).

Back in November 2009 Jermey Bullmore wrote in Cmapaign:

The successful agencies will be those that recognise that departments remain necessary for recruitment, training and craft morale; but that great campaigns are never created by a process of baton-passing between departments, but emerge from small groups of clever and inventive people who respect each other almost as much as they respect themselves.

At 3Sixty we do our level best to follow Jeremy’s advice and where possible get everyone – including the developers! – involved in the generation of ideas for our clients.

The thinking behind today is to get better at working as a creative team across disciplines.

The plan is to split into two teams and work on two or three briefs, with the day interspersed with some inspiration from Patrick on creative thinking. At the end of the day the teams will present back their ideas.

Back from SxSW

22nd March 2010

It’s great to be back after an exhausting but fun week. Pete, Laura and I are really excited by everything we saw and heard.

For me the interesting things have been:

The importance of social media. I met a chap called Jason, who’s only job at a local Austin bank was to blog and tweet, partly customer service, partly branding. A really nice touch was that I hadn’t realised the hotel we stayed in, (The Sheraton), had been following my tweets and tweeted me last night to say ‘You’ll be missed. See you next year! Travel safely’.

Behavioural economics: Books like Nudge, Predictably Irrational. Etc. Were repeatedly referenced and several examples of how this type of insight had steered designs was everywhere.

Mobile apps and Geo location: 2010 appears to be the year that this is really going to take off. One great example was by the developer of ShopSavvy He can tell advertisers to the second, when and where someone is looking at a product. This allows them to push a relevant ad, either for that product, (like a 10% off voucher), to nudge them to buy. Or for a competitors product.

CSS3 + HTML 5 + web fonts: Microsoft explorer 9 is going to support them too, so expect dramatic changes to the online experience over the next 12 months. Very exciting.

Day 1 at SXSW

12th March 2010

Apologies for the low quality video guys. We’ll fix that on subsequent vlods!

Never enough time to do it properly, but, always time to fix it

8th December 2009

The Bristol Creative Director’s Network met again a few days ago to welcome the Creative Director of St Luke’s, Al Young to a fine eating establishment in the heart of Clifton. A founding member of the infamous advertising agency and twice voted one of the UK’s ‘hottest’ Creative Directors by Campaign, Al certainly lived up to all our expectations. Over what was a very early Christmas dinner, Al shared some of his knowledge on how to get the most out of a creative team. Ironically, this was all in the week that Claire Beale wrote about ‘nuturing creative teams’ in her leader column.

There was a great body of creative’s from Bristol in attendance all from large network agencies, smaller independents or animation studios – Aardman of course. Many top lips were also sporting wild mexican ‘taches, thanks to what was the end of ‘Movember’. It felt like we were on the set of ‘Blazing Saddles’.

Aside from many funny anecdotes from his days in advertising, Al threw some interesting thoughts around the table, kicking off with a scene from The Wire which explained how as a leader, ‘its either about you or the work’. The important message out of this was how a creative team will naturally follow a CD’s behaviour so setting a great example, never taking all the credit and remaining positive is always crucial.

Each point that Al made was discussed at length around the group between courses –    I say that as somehow we did manage to fit in time to eat and drink too. From the importance of spending time (‘up to 7 hours initially’) with an account director and planner to understand the brief correctly in the first instance to hiring people from all different walks of life (‘never hire your own image’) and dealing with difficult clients (‘its far better to sticking with it and finding a solution to the problem’).

These evenings are a great reminder how important it is to share experiences with like minded people. As Steve Jones, the Sex Pistols guitarist once said, ‘Punk is a state of mind, not a way of dress’ and the same could be said of being a creative. Thanks Al for a very enlightening and entertaining evening.

Furry business cards and Guy Fawkes night.

10th November 2009

I’d like to say the night started off with a bang! Fortunately it was just another night with The Bristol Creative Directors Network. A round table with 10 Bristol creatives enjoying a fabulous meal at Goldbrick House in the company of Chris Arnold.

For those not familiar with Chris, he was Integrated Creative Director of Saatchi & Saatchi before setting up FEEL, which merged with Ron Leagas’ agency to form BLAC. In 2009 Chris started the world’s first independent creative department, a social enterprise and talent incubator all in one – Creative Orchestra

Chris is author of the newly published book, Ethical Marketing

Chris gave us real insight regarding his not for profit agency model and how a democratic voting system gives staff a sense of ownership. From choosing the type of business to go for; all the way through to which creative routes to present.

Interestingly, the business model includes exchanging fee for a percentage of the revenue. There was a lot of discussion around this model, with Matt Golding from Rubberductions introducing a concept of fees based on a promise of specific results. In the event the campaign doesn’t achieve at least these, they offer a refund – now that’s putting your money where your mouth is! (I’m seeing Matt this week and hope to find out more, watch this space).

I think we all found the new model agency insight a real breath of fresh air and Chris’s views on ethical marketing, and in particular Co-Op V’s Tesco a real eye opener.

Much of the evening was also spent talking about how our industry still has a need for ‘big ideas’ but that  much of what we do digitally is finding innovative solutions to business problems. This posed the question for some, where does that leave the ‘Craft model’ of the more traditional agencies. At this point Chris introduced his furry backed business card.  Everyone oooh’d and ahhh’d, it would seem there’s a real sense of loss, even among the most digitally biased of us!

Many thanks to Chris Arnold, whose easy company and no holes barred industry insight made the evening slip by far too quickly.

Rory Sutherland at TED

9th November 2009

Follow

Get every new post delivered to your Inbox.